Saturday, July 29, 2017

Some Splatoon 2 reminders from RubbaChikin.

For those of you that might be playing Splatoon 2, I thought I would post a list of reminders from before, and a few new tips about the new parts of the game.

Here were the regular tips, changes are in red, photos are new.

1. Regular mode (Turf War) is just making sure you have inked more territory than the other team. Use your map to find out if there are places that really need ink. Now the map is accessed by the "X" button.




2. In the Ranked mode Splat Zone mode on maps that have two splat zones, have two people cover each one. This is less important now, as the new maps seem to either have one zone or put the two closer together.

3. In the Ranked mode Tower Control, it doesn’t do much good to just run around and paint stuff without a plan.Get the tower, hold the tower, make a path for the tower. Use the dotted line to figure out where the tower is headed. You can’t just run around the tower shooting at it – at some point someone on your team has to get on the tower. Blasters have become extremely effective at clearing the tower of enemies. Using the longer paths to go around the tower won't help. The tower now stops at checkpoints.



4. If you’re using any of the Nozzlenose weapons in Tower Control, you may find it rather difficult unless you’re extremely accurate. If you’re used to that weapon in regular mode, you may find it easier to use one of the Sloshers for Tower Control. The Nozzlenose now has better secondary weapons to make up for its minor problems. 

5. In Rainmaker mode – have the Rainmaker before you push forward through the map, and make sure the person with the Rainmaker is safe. If you have the Rainmaker and no teammates nearby, use the “C’mon” call by pressing up on the D-Pad to call them. The Rainmaker is much less destructive than before, making it that much more important to protect the team member with the Rainmaker.

6. In Rainmaker mode – No lounging around! You can only use the weapon for a limited time.

7. It's a team game, play it like one. Nobody cares how many frags you get if your team loses.

8. Don't let go of the objective during overtime! If you do, it's GAME OVER!

9. In all of the modes, don't place squid beacons near your base. You can already jump to it by opening the map with the X button, holding down on the D-Pad, and then pressing the "A" button.

10. Put down an ink mine or suction bomb on the tower if you're rushing it or defending it. Ink mines are no longer as powerful, but they do allow you to see where the enemy is. 

11. Sloshers are very good for covering the walls and ground. Use this to get your players with longer range weapons to higher ground.

12. Any weapon that you have to charge is SUPER slow when charging midair so don't try to start charging midair if there is an enemy below you. Fire off a shot or two so you can get to the ground safely and then worry about charging or attacking.

13. In all of the modes, if your weapon has seekers curling bombs and there are no enemies around it, swim right behind it. It is good stealth without losing much speed from the ninja squid ability. Seekers were removed in Splatoon 2. The new curling bombs do not home in any way but they do bounce off of walls. The ninja squid ability is slower than it used to be except when climbing walls.



14. Make sure before you super jump that you are not going to get killed right as you land. Hey - ever heard of "Look before you leap"? Also, the new ability allows you to roll once you land.

15. If you're playing one of the objective-based Ranked Mode matches, do not go off and paint stuff! Your super meter will fill plenty if you keep in the battle and watch for hazards. 

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