Sunday, September 27, 2015

Street Fighter V, still in progress.

It's been a while since Street Fighter V was first announced, and it's been nearly as long since I talked about it. There's still a long way to go before the game is officially released, but I'm really pleased about how transparent Capcom is being about the game and the steps they're taking to make sure that they have a successful release.

The first thing that people would need to know is that Street Fighter V is only coming out for Playstation 4 and PC. Sony deliberately partnered with Capcom to do this, which both helps sales of the PS4 over the XBoxOne, but it is also helping with unifying the online player base. For the first time, all of the people playing this game will be able to play each other. Street Fighter IV had three separate player bases - XBox360, PS3, and PC(Steam). By removing the XBoxOne from the equation, because there would be no practical way to get Sony and Microsoft to allow any sort of cross-system play, it becomes possible for Steam users and Playstation Network players to play against each other for Street Fighter V. As the competitive fighting game scene grows, it becomes helpful and important to unify the player base in this way.

When the game was first announced, all we had was Ryu and Chun-Li. Ryu is Street Fighter. He was the original character that you played as in the original Street Fighter, when there wasn't even a number after the title yet. Chun Li is a fan favorite from Street Fighter II, and has been in the majority of the games that followed. A scary version of Charlie Nash and a rather familiar looking M. Bison followed next.

M. Bison seems familiar enough to people who played him in the other games he appears in.



Charlie has changed a lot from the Guile clone that he used to be in the Alpha series. Sporting some aftermarket repairs, which I guess he needed because we thought that he had died in a previous game, he now has some tricky teleport moves and more ways to confuse his opponents.



While this is a good start, obviously there need to be more characters, (and there are) but I thought that it was great that Capcom was gradually adding them in during the development process as a way to tune the game mechanics.  They've probably been doing this all along, but this is the first time that Capcom has done a Beta program this big and has shown the game this much prior to release.

Next time, we'll discuss the Beta in more detail and show off the next four characters.

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