Well, I hadn't been blogging. But, I have been playing stuff. I played MadWorld long enough to show the wife a little of it, and got annoyed about not targeting enemies correctly again. I may have to play the first level over again so I get the tutorial.
I played a little bit of Link's Crossbow Training, because number 2 son says that that is "his Zelda game". Never mind the fact that he can't actually hold up the Wii Zapper or aim at the screen. He'd be just as happy with one of us playing Twilight Princess, but it has a circular scratch on it (again!) which has rendered the Gerudo desert unplayable.
What I really got sucked back into again is pinball. Not real pinball, mind you, but the simulation thereof. I have Pinball Hall of Fame:The Williams Collection for PS2 (I think I paid $10 for a new copy), and I have Pinball Hall of Fame: The Gottlieb Collection for XBox (also purchased new, for less than $5). The game engines are identical, and the software was done by the same teams as far as I can tell. The visual fidelity is similar, but I am playing both games on the same old standard-def TV. I have seen both the Williams collection and the Gottlieb collection for Wii, but I haven't bothered since I'm concerned about the viability of using motion controls to nudge the table.
That brings me to my annoyance with the XBox version. Despite how similar the two games are, I am completely unable to nudge the table on the Gottlieb Collection without immediately getting a giant TILT displayed on the screen. I have played other games for XBox and seem to be able to use the left analog stick properly there (Ninja Gaiden comes to mind), and I have no problem with the nudge on the Williams collection, also done on the left analog.
In the interest of disclosure, I am a lefty, and I have been playing these games with a Pelican wired controller for XBox, and a Logitech cordless PS2 controller.
So, what gives? Is it the game, the cheap controller, or the guy holding the controller?